250 Endgame Chess Problems With 2 To 6 Moves To Checkmate English Edition

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250 Endgame Chess Problems With 2 To 6 Moves To Checkmate English Edition. Checkmates in GM Games. Established seller since 2000.

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355 diagrams examples illustrating the concepts of Flights Half-pin Cross-check etc. It is not obvious how white rook should find a way to give a check to th. White starts and wins in 3 moves.

Some of the problems involve knights against knights.

9 PRIZE PROBLEMS ETC. 250 Endgame Chess Problems With 2 to 6 Moves to Checkmate by Collins Burl. Mate in 3 chess puzzles. Mate in 1 Chess Puzzles.